Gun Hard Surface Modeling
A more complicated study project to model a precision AR gun concept from Kris Thaler.
This project uses a gun concept art from Kris Thaler from Artstation. This project helped me learn how to do a more complicated model with little details and a variety of shapes. The main purpose is also to learn how to do UV, baked map, and get it ready for texturing. For this project I used Maya for modeling, and Marmoset Tool bag for bake maps. The link to the gun concept concept is here: https://www.artstation.com/artwork/0n6kOw
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