Character Modeling
This is an ongoing personal project to complete a model a 3d character with the concept from 𝓫𝔞𝓃 from Artstation.
This ongoing personal project's purpose is to help learn the workflow to model a complete character from modeling in Zbrush, and Maya to UV and texturing. The concept is from 𝓫𝔞𝓃 from Artstation, and the link is here: https://www.artstation.com/artwork/qQAVJy. I learned the method of modeling the base body with zsphere, and then used dynamism to go into more detail. This is still an ongoing project that will still be updated.













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